{"id":850,"date":"2017-11-12T13:29:20","date_gmt":"2017-11-12T12:29:20","guid":{"rendered":"http:\/\/jeux1d100.net\/blog\/?p=850"},"modified":"2017-11-12T13:31:15","modified_gmt":"2017-11-12T12:31:15","slug":"eversector-roguelike-sur-orbite","status":"publish","type":"post","link":"https:\/\/jeux1d100.net\/blog\/2017\/11\/eversector-roguelike-sur-orbite\/","title":{"rendered":"EverSector. Roguelike sur orbite"},"content":{"rendered":"<p>La plupart des roguelikes tend \u00e0 vous enfoncer dans les entrailles de la terre, ou entre les murs de hautes tours, depuis lesquelles on ne distingue pas les \u00e9toiles. EverSector fait tout l&rsquo;inverse : il vous propulse vers l&rsquo;infini des galaxies et leurs milliards d&rsquo;\u00e9toiles.<\/p>\n<p>Encore a un stade peu avanc\u00e9 de d\u00e9veloppement, il n&rsquo;en reste pas moins intriguant et original, tant par son th\u00e8me que par sa pr\u00e9sentation. Un peu effrayant au premier regard, il s&rsquo;av\u00e8re en fait facile \u00e0 naviguer une fois les rudiments assimil\u00e9s. On y pilote un vaisseau que l&rsquo;on pourra am\u00e9liorer et \u00e9quiper, et l&rsquo;on se d\u00e9placera de champs d&rsquo;ast\u00e9ro\u00efdes en stations, de secteurs en galaxies, o\u00f9 de nombreuses factions viennent faire valoir leur influence. Au joueur d&rsquo;y trouver sa place.<\/p>\n<p>C&rsquo;est gratuit, OpenSource depuis la 0.7, et fait en Java, et donc a priori compatible avec n&rsquo;importe quel syst\u00e8me qui accepte le Java, dont Windows, Mac et Linux.<\/p>\n<p>La page itch.io : <a href=\"https:\/\/maugrift.itch.io\/eversector\" rel=\"noopener\" target=\"_blank\">https:\/\/maugrift.itch.io\/eversector<\/a><br \/>\nLe code source : <a href=\"https:\/\/bitbucket.org\/Maugrift\/eversector\" rel=\"noopener\" target=\"_blank\">https:\/\/bitbucket.org\/Maugrift\/eversector<\/a><\/p>\n<p>Pr\u00e9sentation et explications en vid\u00e9o :<\/p>\n<p><iframe loading=\"lazy\" title=\"[FR Linux] EverSector. Roguelike sur orbite #1 Pr\u00e9sentation et explications\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/usfeUK1uCNE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>La plupart des roguelikes tend \u00e0 vous enfoncer dans les entrailles de la terre, ou entre les murs de hautes tours, depuis lesquelles on ne distingue pas les \u00e9toiles. EverSector fait tout l&rsquo;inverse : il vous propulse vers l&rsquo;infini des galaxies et leurs milliards d&rsquo;\u00e9toiles. Encore a un stade peu avanc\u00e9 de d\u00e9veloppement, il n&rsquo;en [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":855,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"sfsi_plus_gutenberg_text_before_share":"","sfsi_plus_gutenberg_show_text_before_share":"","sfsi_plus_gutenberg_icon_type":"","sfsi_plus_gutenberg_icon_alignemt":"","sfsi_plus_gutenburg_max_per_row":"","_mi_skip_tracking":false,"footnotes":""},"categories":[240],"tags":[52,8,50,14,6],"class_list":["post-850","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eversector","tag-espace","tag-linux","tag-roguelike","tag-sandbox","tag-tourpartour"],"_links":{"self":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/comments?post=850"}],"version-history":[{"count":3,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/850\/revisions"}],"predecessor-version":[{"id":853,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/850\/revisions\/853"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/media\/855"}],"wp:attachment":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/media?parent=850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/categories?post=850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/tags?post=850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}