{"id":936,"date":"2018-03-11T20:48:17","date_gmt":"2018-03-11T19:48:17","guid":{"rendered":"http:\/\/jeux1d100.net\/blog\/?p=936"},"modified":"2018-03-11T20:48:17","modified_gmt":"2018-03-11T19:48:17","slug":"space-hulk-ascension-1989-2013-2014-2018","status":"publish","type":"post","link":"https:\/\/jeux1d100.net\/blog\/2018\/03\/space-hulk-ascension-1989-2013-2014-2018\/","title":{"rendered":"Space Hulk Ascension. 1989, 2013, 2014, 2018"},"content":{"rendered":"<p>En 1989, Games Workshop publiait le jeu de plateau devenu culte : Space Hulk. Dans l&rsquo;univers de Warhammer 40K, une escouade de Terminators parcours les couloirs sombres des \u00ab\u00a0Space Hulk\u00a0\u00bb, des amas de vaisseaux, de glaces et de roches, flottants dans le Warp, l&rsquo;espace physique de l&rsquo;univers. Ces lieux sont infest\u00e9s de vermines, des mutants extra-terrestres bouffeurs de viande crue.<\/p>\n<p>En 2013, le studio aujourd&rsquo;hui \u00e9teint Full Control sortait son Space Hulk, version informatis\u00e9e presque fid\u00e8le aux r\u00e8gles du plateau.<\/p>\n<p>En 2014, le m\u00eame studio commettait Space Hulk Ascension, une r\u00e9vision du \u00ab\u00a0jeu de plateau\u00a0\u00bb pour en faire un \u00ab\u00a0jeu vid\u00e9o\u00a0\u00bb : r\u00e8gles modifi\u00e9es, ajouts et ajustements du gameplay, pour offrir une exp\u00e9rience de jeu un peu diff\u00e9rente, bien que globalement fid\u00e8le \u00e0 l&rsquo;univers de Space Hulk.<\/p>\n<p>Avant \u00e7a, vers 2009, Teardown avait d\u00e9velopp\u00e9 un \u00ab\u00a0Alien Assault\u00a0\u00bb, un Space Hulk ind\u00e9 que j&rsquo;avais pr\u00e9sent\u00e9 sur JoL, sans la licence. Il a disparu depuis, sans doute enferm\u00e9 dans une cave de Games Workshop : <a href=\"http:\/\/forums.jeuxonline.info\/showthread.php?t=1110165\" rel=\"noopener\" target=\"_blank\">http:\/\/forums.jeuxonline.info\/showthread.php?t=1110165<\/a><\/p>\n<p>En fait, je voulais jouer \u00e0 Alien Assault, mais impossible \u00e0 lancer sur Linux malgr\u00e9 de multiples tentatives. Donc, ce sera Ascension.<\/p>\n<p>Le site officiel : <a href=\"http:\/\/www.spacehulk-ascension.com\/\" rel=\"noopener\" target=\"_blank\">http:\/\/www.spacehulk-ascension.com\/<\/a><br \/>\nLa page Steam : <a href=\"http:\/\/store.steampowered.com\/app\/317620\/Space_Hulk_Ascension\/\" rel=\"noopener\" target=\"_blank\">http:\/\/store.steampowered.com\/app\/317620\/Space_Hulk_Ascension\/<\/a><\/p>\n<p>Je me lance donc sur une campagne avec les Blood Angels sur Space Hulk Ascension, avec le mod \u00ab\u00a0Cold Corridor Combat\u00a0\u00bb. Je ne connais quasi rien \u00e0 l&rsquo;univers de W40K, donc mes commentaires seront d&rsquo;une grande na\u00efvet\u00e9 pour tout ce qui concerne les noms, lieux, \u00e9v\u00e9nements, histoires&#8230; li\u00e9s \u00e0 Space Hulk.<\/p>\n<p><a href=\"http:\/\/www.moddb.com\/mods\/cold-corridor-combat\" rel=\"noopener\" target=\"_blank\">http:\/\/www.moddb.com\/mods\/cold-corridor-combat<\/a><br \/>\n<img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/media.moddb.com\/cache\/images\/mods\/1\/35\/34824\/thumb_620x2000\/SHA_CCC_title.png\" width=\"620\" height=\"192\" class=\"aligncenter size-medium\" \/><\/p>\n<p>Space Hulk Ascension #1 Blood Angel<br \/>\n<iframe loading=\"lazy\" title=\"[FR Linux] Space Hulk Ascension #1 Blood\u00a0Angel\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Wm04SFHo2-c?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>En 1989, Games Workshop publiait le jeu de plateau devenu culte : Space Hulk. Dans l&rsquo;univers de Warhammer 40K, une escouade de Terminators parcours les couloirs sombres des \u00ab\u00a0Space Hulk\u00a0\u00bb, des amas de vaisseaux, de glaces et de roches, flottants dans le Warp, l&rsquo;espace physique de l&rsquo;univers. Ces lieux sont infest\u00e9s de vermines, des mutants [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":937,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"sfsi_plus_gutenberg_text_before_share":"","sfsi_plus_gutenberg_show_text_before_share":"","sfsi_plus_gutenberg_icon_type":"","sfsi_plus_gutenberg_icon_alignemt":"","sfsi_plus_gutenburg_max_per_row":"","_mi_skip_tracking":false,"footnotes":""},"categories":[266],"tags":[72,104,73,52,18,9,8,111,12,6],"class_list":["post-936","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-space-hulk-ascension","tag-alien","tag-donjon","tag-escouade","tag-espace","tag-gestion","tag-jdr","tag-linux","tag-plateau","tag-tactique","tag-tourpartour"],"_links":{"self":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/936","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/comments?post=936"}],"version-history":[{"count":2,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/936\/revisions"}],"predecessor-version":[{"id":939,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/posts\/936\/revisions\/939"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/media\/937"}],"wp:attachment":[{"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/media?parent=936"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/categories?post=936"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jeux1d100.net\/blog\/wp-json\/wp\/v2\/tags?post=936"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}